Engineering Digital Worlds: Imagination Rendered by hamdan.basri

{ Real-time 3D • Interactive Prototyping • Applied Intelligence • Circa 2017 }

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What I Do

Bridging art and code.
I design and prototype real-time 3D and spatial experiences that merge creative direction with technical precision. My work explores how virtual environments can feel responsive, immersive, and purposeful.

Rapid iteration, real results.
From early concept visualization to functional interactive demos, I develop prototypes using Unreal, Unity, and fine tuning AI models. Each project is built for speed, clarity, and scalability.

For studios, brands, and creators.
I collaborate with teams to visualize ideas, pitch concepts, and develop proofs of concepts for games, on-ground events, virtual productions and digital products.

Contributions

GitHub Contributions Chart

Live overview of GitHub activity.

Projects

Experience

Uniten Logo ZHL Logo Flytone Logo EDT Logo Accenture Logo

Projects / Prototypes

45

Platforms / Devices

Claw Machine
Unreal Prototype Download Project
Bad Ape Another Dimension
UnityMultiplayer
Silau Maya — BTS
UnrealVirtual Production

Project Archive

Projects and prototypes that I have been personally involved in throughout the years since 2017.

Dev Log

Ongoing updates and development notes for active projects.

Join the Internal Testing Program

Playable

ATOM — The Extension
UnityWebGL